Missions
15 entries
Story missions, heists, side jobs and Strangers: 6 GTA 6 mission moments confirmed in the official trailers, plus 9 community theories, each clearly labelled and tied to the evidence behind it.
ConfirmedThe Prison Release
The opening beat Rockstar built the whole reveal around: Jason waits outside Leonida Penitentiary, Lucia walks out with a state-issued bag, and the two of them drive off into the story. It is the closest thing we have to a confirmed first mission.
ConfirmedThe Uncle Jack’s Robbery
Lucia and Jason robbing Uncle Jack’s Liquor is one of the clearest mission moments in the trailers: a small, scrappy hold-up that fits the “easy score” Rockstar says goes wrong and drags the pair into a state-wide conspiracy.
ConfirmedThe Tulip Getaway
A getaway sequence shown in the trailers with Jason at the wheel of a Declasse Tulip and Lucia riding shotgun, cash in the seat. It is the escape half of the robbery loop Rockstar keeps teasing.
ConfirmedThe Cargo Plane Job
A trailer shot of an aircraft cargo operation, read by the community as a mid-air robbery or an airborne escape. It is one of two heist-scale moments the trailers show, and it points at GTA V style big jobs returning.
ConfirmedThe Vault Haul
The trailer shot of a vault being dragged behind a truck, Fast and Furious style. It is the most overtly heist-coded moment Rockstar has shown, and the clearest sign that big multi-phase jobs are back.
ConfirmedCommunity Service
Lucia in an orange vest collecting roadside garbage, wearing an ankle monitor, is one of the more grounded moments in the trailers. It hints at consequences and parole shaping how and where the story lets you move.
SpeculationThe Vice Job
A community theory: the game’s first true planned heist, a daytime robbery of a Vice City financial target that escalates the pair from petty crime into organised jobs. There is no confirmed mission by this name.
SpeculationKeys Crossing
A community theory: a coordinated land-and-sea job across the Leonida Keys, with one team on the bridge and another in the water. Built from trailer scenery, not a confirmed mission.
SpeculationGellhorn Docks Raid
A community theory: a heavy dockyard assault on a rival operation in Port Gellhorn. The location is confirmed in the trailers; the mission is fan-invented.
SpeculationCartel Summit
A community theory: an infiltration of a major criminal leadership meeting that flips the mid-game power balance. No such mission is confirmed; it is built on the conspiracy premise.
SpeculationSwamp Thunder
A community theory: an airboat chase through the Grassrivers marshland. The swamp and its dangers are confirmed; this specific side mission is fan-invented.
SpeculationTower Heist: Ambrosia
A community theory: a corporate skyscraper heist in Ambrosia mixing digital infiltration with a physical break-in. Ambrosia is a confirmed location; this mission is fan-invented.
SpeculationRadio Wars
A community theory and a fan favourite: a comedic Strangers-style series about a radio turf war. Entirely invented, and the wiki cheerfully admits it.
SpeculationKalaga Extract
A community theory: a high-altitude extraction in the Mount Kalaga wilderness under time pressure. The national park is confirmed; this specific mission is fan-invented.
SpeculationCoastal Run
A community theory: a timed delivery along the Vice Beach highway with heat building as you go. A deliberately simple, scenic side-mission idea, and unconfirmed like the rest.
