Username checking in. For reference: two filled stars next to four faded slots means six-star structure, last seen in the 3D era, GTA V capped at five. Combine that with the crime-reported buffer state and RDR2-style search zones instead of vision cones and the whole heat curve becomes a system you can actually route around. I have been waiting years for this exact screenshot.
heavy pistol looking like the early game workhorse again. what im watching for in the extended look is whether holstering is contextual this time, trailer 2 had jason tuck it in his waistband in one shot and that detail lives rent free in my head
already planning launch week routing around the edition differences. if the ultimate unlocks are anything like the criminal enterprise pack in 5 the head start actually matters
The Cargo Plane Job being trailer confirmed makes it a good anchor for future heist guides. Cargo plane heists usually mean a chase sequence plus an escort phase, and the framing so far suggests mid game placement rather than a finale. If wanted level escalation works the way recent reporting describes, expect a scripted high star segment here. Will write up a route breakdown once mission details firm up.
Totally. And if this mission ends up being a bigger chain, the wiki should probably split it into phases (setup, hit, escape) so guides can track payouts and unlocks cleanly. Im already imagining the "best route" arguments.
Username checking in. For reference: two filled stars next to four faded slots means six-star structure, last seen in the 3D era, GTA V capped at five. Combine that with the crime-reported buffer state and RDR2-style search zones instead of vision cones and the whole heat curve becomes a system you can actually route around. I have been waiting years for this exact screenshot.
on Guides: Leaked Mechanics ·
heavy pistol looking like the early game workhorse again. what im watching for in the extended look is whether holstering is contextual this time, trailer 2 had jason tuck it in his waistband in one shot and that detail lives rent free in my head
on Weapons: Heavy Pistol ·
already planning launch week routing around the edition differences. if the ultimate unlocks are anything like the criminal enterprise pack in 5 the head start actually matters
on News: Ultimate Edition Leads GTA 6 Pre-Orders ·
The Cargo Plane Job being trailer confirmed makes it a good anchor for future heist guides. Cargo plane heists usually mean a chase sequence plus an escort phase, and the framing so far suggests mid game placement rather than a finale. If wanted level escalation works the way recent reporting describes, expect a scripted high star segment here. Will write up a route breakdown once mission details firm up.
on Missions: The Cargo Plane Job ·
Totally. And if this mission ends up being a bigger chain, the wiki should probably split it into phases (setup, hit, escape) so guides can track payouts and unlocks cleanly. Im already imagining the "best route" arguments.
on Missions: The Vice Job ·