Fan recreation of GTA 6’s Leonida built inside the GTA 5 engine
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Modders Rebuilt GTA 6’s Leonida Inside GTA 5

A fan rebuild hints that Leonida could dwarf Los Santos

Quick take
  • Modders rebuilt Leonida inside GTA 5’s engine
  • Crossing the recreation took nearly twice as long as Los Santos
  • Vice Beach and the Stockyard were among the areas rebuilt
  • A copyright claim pulled the showcase video from YouTube

Mapping Leonida Inside GTA 5

On the anniversary of the reveal trailer, a YouTuber working with veteran modders set out to build a playable slice of Leonida inside GTA 5. They pulled from every clue available: leaked map references, trailer visuals and community reconstructions, then scaled it all up toward a 1:1 ratio.

The result is not complete or perfect. It stitches trailer locations together with custom assets, placeholder terrain and ambient NPCs. There is even a short cutscene of Lucia and Jason hauling a safe out of a pawn shop, a nod to the heist rumors swirling around the game.

How Big Leonida Might Actually Be

The standout moment is a travel test. Crossing Los Santos in GTA 5 takes about three and a half minutes. Crossing this recreation took just over six. That gap gives a striking, if rough, sense of how much larger Leonida could be.

Areas highlighted in the official trailer, including Vice Beach and the Stockyard, were fleshed out with buildings, street layouts and ambient traffic, turning vague trailer geography into something you could actually drive through.

Wide view of the fan-built Leonida landscape recreated inside GTA 5
The rebuild stitches trailer locations into a drivable map.

Then Came the Takedown

The celebration was short-lived. A copyright claim pulled the showcase video from YouTube, a reminder that Rockstar and Take-Two guard this material closely even when the work is clearly a tribute. It is the same protective instinct that shows up across the run-up to launch, and a recurring theme in our controversy guide.