Backend data read by Tez2 shows 55 achievements configured for GTA 6, 54 numbered and one valued at 1,000. PlayStation Game Size matched the count on PS5. Names are unknown, Rockstar has said nothing, and the list usually surfaces around preload.
- Reported, not official: 55 trophies on PS5 and 55 achievements on Xbox Series X|S, all tied to the single-player game.
- The odd one out has a value of 1,000. On PS5 that reads as the platinum; on Xbox it points at Microsoft’s new Mythic tier, which no third-party game has used yet.
- GTA V’s full list ran to 51 achievements with GTA Online counted; Red Dead Redemption 2 shipped 52 trophies including the platinum.
- Trophy names tend to leak onto tracking sites once preload files are on consoles. Preload starts 10 November, so spoiler care begins then.
Where the Number Comes From
The count arrived from two directions within an hour of each other on 7 November. The dataminer Tez2 read Xbox backend data for Grand Theft Auto VI and found 55 achievements configured: 54 carrying values from 1 to 54, and a fifty-fifth set to 1,000. He published the number and nothing else, deliberately. Achievement names describe missions, and he did not want to spoil any. Soon after, the PlayStation Game Size account, the one that first put the PS5 download near 210 GB, said the PS5 side also totals 55 trophies, platinum included.
A third claim says the figure has been sitting in plain sight for weeks, with one fan reporting the count visible in the Xbox app on 21 September. We cannot check that retroactively. What we can say is that two independent readings of two platforms landed on the same number, and that Rockstar, Sony and Microsoft have published no list. Treat 55 as reported until a store page shows it.

Platinum on PS5, Possibly Mythic on Xbox
The 1,000 entry is the interesting one. On PlayStation it is simply the platinum, awarded automatically once every other trophy is earned, and every Rockstar PlayStation release since Red Dead Redemption has had one. On Xbox there has never been an equivalent. That changed this year when Microsoft introduced Mythic achievements, a top tier for players who finish everything a game offers, so far only on first-party titles such as Gears of War: E-Day.
A 1,000 value in a configured list is consistent with a Mythic achievement for GTA 6, which would make it the first third-party game to carry one. It is also consistent with a placeholder that Rockstar changes before launch. Values in unreleased backend data are not promises. If the Mythic reading holds, completionists on Xbox finally get a badge that matches the PS5 platinum, and the cheats hub gains a reason to warn you: Rockstar games have historically disabled achievements for the session once a cheat is entered.

All Single-Player, and More Than GTA V or RDR2
Every one of the 55 is attached to the story game, which follows from the launch itself. Rockstar has announced no multiplayer component for 19 November, so there is nothing online for a trophy to hook into yet. That makes the comparison with earlier games slightly unfair but still useful. GTA V’s list grew to 51 achievements once GTA Online was counted, with roughly 32 earnable offline at launch. Red Dead Redemption 2 shipped 52 trophies including the platinum, around 34 of them single-player and the rest tied to Red Dead Online.
Fifty-five offline objectives in one list is therefore the largest single-player set Rockstar has shipped, by a margin, before any online expansion adds to it. For a game that promises two protagonists, a state-sized map and the stat systems shown in the Extended Look, that is not a surprise. It does suggest the platinum will be a long one.

When the List Surfaces, and the Spoiler Risk
Trophy lists rarely wait for launch day. Once preload files sit on a console, the names and descriptions tend to appear on tracking sites within hours, sometimes with hidden trophies included. PS5 preload opens at midnight local time on 10 November and the Xbox preload at 00:00 GMT the same day, so the realistic window for a full GTA 6 list is early next week, more than a week before anyone can play. Our launch-week unlock guide has the hour-by-hour timetable.
That is the spoiler problem in one sentence. Fifty-five names that describe what Jason and Lucia do across the story is a plot summary with a points value attached. Tez2 withheld the names for exactly that reason. We will publish the list on our trophies and achievements page when it is public, with story trophies kept behind a warning, and we will not be reproducing fan-made lists before then. Rockstar has not confirmed any of this, and will almost certainly leave the confirming to the PlayStation Store.


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Comments · 55 trophies reported, platinum included
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